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 Tekken 6

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Join date : 2009-10-07
Age : 21
Location : Australia

PostSubject: Tekken 6   Sun Jan 31, 2010 12:00 pm

Theres been many changes in this game...including the scenario campaign but i like it!
Animations have been changed for every character.
Stages are connected, sometimes through levels, meaning that characters can be knocked through walls and floors.
Character customization is far more detailed than in Tekken 5: Dark Resurrection. There are items corresponding to different parts of the body, and you can swap tops/bottoms from each of the various costumes, as well as substitute alternate options. There are many customizations that are common to all characters (gloveless and shoeless, caps, star-shaped sunglasses, etc.)and various character-specific items. In late December 2007, custom colors were introduced as part of Tekken 6's Winter Campaign in Japan.
All characters have an “item move”, as seen at the AOU trailer. Although not all of them will have the same effectiveness. Specific items must be equipped when customizing a character in order to use the move.
There is a "rage system" where the lower one's health is, the more damage is dealt with each hit.
So far, Yoshimitsu has gone under the most drastic change. Harada notes that it will be much more difficult to use Yoshimitsu this time around, and they consider him an “Expert” character. Part of his story includes the fact that his sword is now losing power, and he must take a new fighting style, Kenjutsu from the Manji clan, this includes both dual sword fighting and pure fist fighting.
A lot of Lei Wulong’s laying down stances have been changed. They look more like Shun Di’s laying down stance from Virtua Fighter 5. They also changed the properties where Lei can be counter-hit and juggled out of his laying down stances.
Many changes were done to Marshall Law. It is noted that fans of Bruce Lee and those that know of Jeet Kune Do will be very pleased.
Minor changes have been made to the move lists of all the characters. This includes additions of new moves and losses of others such as Heihachi Mishima's Twin Pistons (d/f+1,2). In some cases, a move may simply have a new command.
The universal low parry no longer guarantees a launch.
All jabs are now universally 10 frames except Ganryu's whose jab is still 12 frames([3]).
Some characters will have new costumes; others may have minor changes to their original costumes. (eg. Xiaoyu's main outfit was originally pink but in Tekken Dark Resurrection and Tekken 6, it is orange. Same with Jin and Lei (blue from green)). Tekken 6 might have 4 costumes for each character as shown in the latest gameplay videos.
Newly unveiled is the “bounce” effect used in juggles. Normally after moves that knock the opponent down in juggles and they can not tech roll, a new “bounce” comes into play. For example, Kazuya Mishima can now do f,N,d~d/f+2, f,N,d~d/f+2, 1, f+4 (this move causes the opponent to bounce off of the floor), f,N,d,D/F+4,1.
Three new KO animations have been added. High-hit KOs will have the character fall to their knees and roll onto their backs. Mid-hit KOs will now cause the opponent to jacknife forwards, clutching at their gut, before falling backwards to lie on their back, ending with their legs bent. Low-hit KOs will have the character lose balance on one leg,roll to the ground holding the injured leg.
Some characters have had their fighting stances changed. Some have been changed greatly, while others have only been changed slightly. Those characters are Bruce Irvin, Lei Wulong, Marshall Law, Nina Williams, and Yoshimitsu.
The health bar has been made longer, due to the increased damage potential.
A number of characters have had their voices and / or their sounds changed.
Tekken 6 is the first game since Tekken 2 to show you a unique picture of the final two bosses before the actual fight. Tekken 2 did this with Kazuya Mishima and Devil, while Tekken 6 shows Jin Kazama and Azazel. It is also the third game to implement the character selection action, the two previous games being Tekken and Tekken Tag Tournament.

Amazing Graphics!

Also this is what the new scenario campaign looks like!

And last but not least, the plot
The 5th King of the Iron Fist Tournament has ended with Heihachi Mishima missing and the eventual winner being Jin Kazama.
Jin Kazama then assumes the role as head of the Mishima Zaibatsu and begins using the special Tekken force units for propaganda and manipulative acts all over the world. Eventually many people become upset by this and it starts riots and eventually war amongst nations.
With the world now at war, many nations lose their power and the Mishima Zaibatsu declares itself as an independent nation.
The Mishima Zaibatsu is intent on conquering the world with only G Corporation to stand in its way. People around the world see G Corporation as a savior and G Corporation offers a price on Jin Kazama to anyone that can bring him in alive. The current chairman and CEO of G Corporation is Kazuya Mishima.
Just as anyone could have expected, the announcement for the 6th King of Iron Fist Tournament was under way.
Those that want to make a name for themselves, those that seek money, and those that want revenge. Many different ideals and goals gather while the Tekken 6 tournament is unveiled.
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Join date : 2010-01-11
Age : 27
Location : The U.S.A.

PostSubject: Re: Tekken 6   Tue Feb 02, 2010 9:41 am

Looks pretty cool, I used to play all the tekken games.


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